![]() ![]() Siren - Ifrit - Golem - Shiva - Ramuh - Diabolos - Carbuncle - Odin - Titan - Lakshmi - Tetra Sylphid - Bahamut - Fenrir - Leviathan - Phoenix - Alexander - Anima - Asura - Black Dragon The reward is 20 Star Quartz and the accessories Mark of the Raven and Great Raven's Cape.Īllusions - Artwork - Battle backgrounds - Translations - Version differencesĪccessories - Armor - Items - Materials - WeaponsĪrena - Abilities - Chain - Colosseum - Crafting - Elements - Expeditions - Limit Breaker - Limit Burst - Quests - Raid - Roles - Stats - Statuses - Swap Battle - Trial - Trust Master - Vault The quest itself is divided into several smaller quests, with seven objetives: resolve Ferret's request ("Pavlo's Punishment"), resolve Swan's request ("The Merchant's Ambition"), resolve Boar's request ("What Makes a Hog"), resolve Donkey's request ("Adventure with an Old Friend"), listen to the second generation Raven, obtain the Ravens treasure, and report to Shade. The player can now turn in their Black Keys.Īfter turning in all vault keys, the player can start the quest "The Legendary Raven", whose quest giver is Shade. The player then must go to the vault in Gaberada and see a cutscene. The fifth and final vault is unlocked after clearing and obtaining the Aurora Keys from the quests "Phantom Spirit?", "Bonds Forever" and "Remembering the Days of Ole". After receiving the letter, Ferret will accept Aurora Keys. The player must talk to the vault keeper, Swan, to receive the Crow's Letter that they are to deliver at the vault in Magi Nation Mysidia. Then clearing "Snatched Away" in Sorcerer's Hideaway and turning in its reward, Flamering Key #10, triggers another cutscene. The player can access the fourth vault by clearing the "Buried Below" quest in Snowy Woods to obtain Flamering Key #6, and turn it in for a cutscene. Swan will then receive the players' Flamering Keys. After turning it in with Boar, he will give a letter that the player can deliver at the vault in Downtown Zoldaad. To unlock the next vault, the player must clear "What a Man Wants" in Aquapolis Olderion and "Boarish Pride" in Town of Amore, which will reward the reward the player with Gale Key #4. Unlike other vault keys, chests with Gale Keys inside won't show up in explorations unless the vault is unlocked. The player can then obtain and turn in Gale Keys. Donkey will give a letter that Rain must deliver to Boar at the vault in Dilmagia, located on the bottom-left part of the first screen. Then they have to obtain Earth Key #8 from a chest at the Wind Shrine, complete " An Animal's Tale" in Village of Ambel and return to the vault in Royal Capital Grandshelt. ![]() ![]() Rather, the player must complete the quests " Operation Desert Treasure" from Grandport, and " A Thief's Legacy" from Golzas Canyon. It isn't necessary to turn all the keys in order to unlock the next vault. The player can then turn in their Earth Keys to obtain the treasures inside. ![]() In order to access the first vault, the player must clear the quest " Pendant Dependent". The vaults cannot be accessed unless unlocked. There are five vaults: the first is in Royal Capital Grandshelt, attended by Donkey the second, assigned to Boar, is in Industrial City Dilmagia the next one is in Downtown Zoldaad, guarded by Swan the one in Magi Nation Mysidia is attended by Ferret and the final one is in Underworld Gaberada, which Shade keeps watch over. ![]()
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